Home › Forums › Creative Corner › Gear check melee bear build
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May 15, 2020 at 4:39 pm #15557AleeshiaMember
Hey guys,
I have put together some gear for a melee bear build.
Maybe you could have a look if it would work like this:Leg. Part of the family set:
Armor: Leg. Enforcer’s Coat (Fortification 214% / Physical Sheltering 54 / Heal Amp. 85 / False Life 81)
Gloves: Leg. Hammerfist (Ins. Doublestrike 11% / Cannith Combat Infusion / Seeker 21 / Ins. Deadly 8)
Necklace: The Family’s Blessing (Quality Assassinate 2 / Doublestrike 24% / Ins. Armor-Piercing 16 / Deadly 17)Goggles: Legendary Collective Sight (WIS 21 / Ins. STR 10 / Qual. Resistance 4)
Helmet: Legendary Umber Brim (Ins. Accuracy +16 / Ins. Deception +8 / Imprv. Quelling Strike / Profane Well Rounded )
Bracers: Brand of Kalok Shash (STR 22 / Fire Absorption 53% / Qual. Accuracy 8/ Qual. Deadly 5)
Trinket: Trinket of Freewill (Magical Sheltering 52 / Spell Resistance 46 / Ins. WIS 9)
Cloak: Leg. Cloak of the Citys Champion (Ins. CON 10 / Parrying 10 / Qual. Physical Sheltering 13)
Belt: Leg. Bronze Dragonscale Belt (CON 21 / Heal. Amp. 85 / Ins. false life 40 / lifesealed 50%)
Ring 1: Leg. Celestial Ruby Ring: (DEX 21 / Accuracy 33 / Ghostly / Stunning 23)
Ring 2: Leg. Slavelords (Qual. STR 4 / Resistance 14 / Shatter 20 / XXX)
Boots: Cerulean Guard ( Physical Sheltering 49 / Ins. Physical Sheltering 24 / Protection 15 / Parrying 9)
I would be happy over some feedback. Thank you 🙂
May 15, 2020 at 4:59 pm #15558FuriyenMemberI assume that bear builds are essentially a Melee / Strikethrough build, using Druid spells for Buffs and Healing? STR as main damage stat?
Are any tactics needed (Stuns/Trips)?
Is there a focus on having tanky survivability?
I take it offensive Spellcasting DCs are not needed?
Happy to help with gear setups I just need to know a little more about how you want to Build-Your-Bear.
May 15, 2020 at 5:39 pm #15559LegendMemberWould change quite a bit, the belt is horrible, just gives con really as rest is on armor, I would also get one of the new trinkets.
Boots could be better too.
Also, would look at the THTH helm.
Do you use any falconry for the wis?
May 15, 2020 at 6:51 pm #15560AleeshiaMemberSTR is my main stat.
I use some druid spells for buffing but I don’t have some for healing.
As tactics I only use dire charge really, if this counts to tactics.My intention was a balance between damage and survivabilty.
I have the silver dragenscale helmet, if this the helmet I would need. I don’t have the other one.
I have in falconry tree the bird strike attack
May 15, 2020 at 7:04 pm #15561LegendMemberYep silver helm with +10 str unless you have +2 reaper stats on umber, goggles with +21 con, +10 con, can look at cloak options, new trinket with +5 qty str is nice, maybe wis lesser Arti ring.
Then depending on Scion need lesser displace and ghostly, also need to fit in Ins sheltering item.
THTH boots nice tooMay 15, 2020 at 11:03 pm #15562AleeshiaMemberI probably could organize to prepare helmet and googles.
About cloak, boots and/or missing stats/skills/etc I need to check what’s possibleThank you so far for help. I could improve already a bit
May 16, 2020 at 3:58 pm #15576AleeshiaMemberWhat about taking the Circle of Malevolence (Ring) for the ins. Sheltering?
I could craft SL shackles for boots (for Sheltering).
For DEX I could take the braided cutcord instead of bronze dragenscale belt and could craft CON on the celestrial ruby ring…Would these kind of gear set up also work with a Paladin? As far as I know there can be STR based too?
May 16, 2020 at 4:42 pm #15577LegendMemberCircle is v nice, would post new setup, another ins sheltering option with didge is the thth cloak, too many nice items in thth
May 16, 2020 at 5:02 pm #15578AleeshiaMemberSo final so far would be:
Leg. Part of the family set:
Armor: Leg. Enforcer’s Coat (Fortification 214% / Physical Sheltering 54 / Heal Amp. 85 / False Life 81)
Gloves: Leg. Hammerfist (Ins. Doublestrike 11% / Cannith Combat Infusion / Seeker 21 / Ins. Deadly 8)
Necklace: The Family Recruit Sigil (True Seeing / Armor-Piercing 33 / Deadly 17 / Relentless Fury)Goggles: Legendary Collective Sight (WIS 21 / Ins. STR 10 / Qual. Resistance 4)
Helmet: Legendary Umber Brim (Ins. Accuracy +16 / Ins. Deception +8 / Imprv. Quelling Strike / Profane Well Rounded )
Bracers: Brand of Kalok Shash (STR 22 / Fire Absorption 53% / Qual. Accuracy 8/ Qual. Deadly 5)
Trinket: Leg. Bone Figurine ( Qual. STR 5 / Doublestrike 23 / Ins. Seeker 10 / Evil Absorb. 30)
Cloak: Leg. Cloak of the Citys Champion (Ins. CON 10 / Parrying 10 / Qual. Physical Sheltering 13)
Belt: Leg. Braided Cutcord (DEX 19 / Qual. DEX 4 / Qual. Dodge 4 / Blurry)
Ring 1: Leg. Celestial Ruby Ring: (CON 21 / Accuracy 33 / Ghostly / Stunning 23)
Ring 2: Leg. Circle of Malevolence (Resistance 14 / Vitality 60 / Ins. Sheltering 23 / Intim 25 / Incite 160)
Boots: Leg. Slavelords (Qual. CON 4/ Sheltering 45 / Deception 17 / Vertigo20 or Tendon Slice14 or Shatter20)
My Dodge is nearly full and with for example the Quality Dodge from the belt it is on max.
May 16, 2020 at 9:02 pm #15580SinaefayMemberHere is the gear setup I use on Beldras, my bear druid (18drd/1bar/1fvs):
Goggles: Legendary Collective Sight – Nearly Finished (Charisma +21), Almost There (Insightful Constitution +10), Quality Resistance +4, Temperance of Belief, Empty Blue Augment Slot
Helms: Silver Dragonscale Helmet – Nearly Finished (Insightful Strength +10), Accuracy +34, Deadly +17, Brilliant Silver Scales, Empty Yellow Augment Slot, Empty Blue Augment Slot
Trinket: Corroded Iron Figurine – Stunning 23, Insightful Stunning 11, Insightful Sheltering 27, Protection 17
Blue AugmentNecklace: Legendary Family Recruit Sigil – True Seeing, Armor-Piercing 33%, Competence Deadly +17, Relentless Fury, Empty Yellow Augment Slot
Cloak: Charune, Grand Burden of Fury Cloak – Strength +22, Quality Seeker +5, Armor Piercing 36%, Raging Strength III, Blue Augment Slot, Green Augment Slot, Yellow Augment Slot
Legendary Hallowed Castigators – Devotion +214, Healing Lore +31%, Insightful Sheltering +27, Efficient Metamagic – Empower Healing II, Empty Green Augment Slot
Armour: Legendary Enforcer’s Coat – +15 Enhancement Bonus, Fortification +214%, Physical Sheltering +54, Competence Healing Amplification +85, Hit Points +81, Empty Green Augment Slot
Belt: Legendary Chains – Sheltering +45, Resistance +14, Intimidate +22, Quality Strength +4
Gloves: Legendary Hammerfist – Insightful Doublestrike 11%, Cannith Combat Infusion, Seeker 21, Insightful Deadly +8, Empty Blue Augment Slot
Boots: Legendary Spectre Boots – Ghostly, Doubleshot 13%, Doublestrike 23%, Seeker 21, Empty Blue Augment Slot
Ring: Legendary Celestial Sapphire Ring – Nearly Finished (Constitution +21), Improved Deception, Dodge +21%
Profane Well Rounded +2, Empty Yellow Augment SlotRing: Legendary Celestial Topaz Ring – Nearly Finished (Wisdom +21), Wizardry +440, Parrying +10, Lesser Displacement, Empty Yellow Augment Slot
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